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A23
Rachel
Thanks for writing.
For whatever reason, we seem to get lots of
how-do-I-get-into-the-mechanical-side-of-amusement-ride-design
questions. BIRKET Engineering designs the computer and electrical
side of amusement rides.
I'm not sure where to begin so I am going to just
rattle off some bullet points.
- You're doing the right thing by thinking about
this now. Getting a job, making a friend, selecting a school, is
all about familiarity. You have a least a year to get familiar
with what is out there and to get a potential employer familiar
with you.
- Start with the basics, which you are doing,
talk to people, e-mail people, and sniff around to see what is
out there.
- Look at some trade organizations to see what is
out there. The Themed Entertainment Association
(www.themeit.com) or maybe the International Association of
Amusement Parks and Attractions (www.iaapa.com). These will list
dozens and dozens of companies so you can learn how the industry
is set up.
- Consider going to the big IAAPA convention in
November in Atlanta, I think. Anybody can go and pay an
admission, I think, check their site. It is super sensory
saturation at these things, but you can meet every possible
vendor, supplier, engineer, designer, artist, manager, owner
there ever was in the theme park biz. This thing is so big
nobody will remember you, but you will definitely walk away with
a grasp of what companies are out there and what they do.
- Decide what interests you. If you want to be
the one who twists the coat hanger and designs the next super
duper roller coaster ride, there are dozens of companies that
just build traditional steel roller coasters (see IAAPA, but
they are companies like B&M, Vekoma, Arrow, Premier,
Intamin, etc.).
If you like the mechanical intricacies of moving motion bases,
dark rides, and complex show equipment, check out companies that
specialize in that.
- Once you have identified half a dozen or so
companies that interest you, also considering things like where
they are, how big they are and whatever, start getting them
familiar to you.
- Put yourself on a loose schedule of every month
contacting the people in that company. Write the principal,
staff engineer or whoever, tell them what you're doing, tell
them your interests. Just like you did in this e-mail. Write
them, e-mail them, call them. Do it in a professional manner, be
sincere. Apply the Little Engineer That Could philosophy. Ask
questions, tell them you are trying to learn about the industry
and the possibilities, put them in the position of mentor,
helper, wise old sage, and they will trip over themselves to
help you. Also allow that you might be blown off from time to
time by a busy person trying to meet a deadline.
- Ask to meet with them if they are nearby, make
it easy for them.
- If someone is familiar with you and
opportunities come up, they will remember you.
- Its about skills and abilities, but its alot
about who you know and who knows you.
- Talk to a mechanical guy.
Mostly have fun. There are lots of ideas and
possibilities. Write again anytime. At the moment I have to jet.
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